Page 824 - ExtendSim User Guide
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798 Miscellaneous
Tool tips
Copying from other applications to ExtendSim
You can copy data from other applications into an ExtendSim parameter field, data table, text file or database. However, if there is a lot of data it is usually better to import the data into a data table or into an ExtendSim database. For more information, see “Exchanging data with external applications” on page 771.
Pictures and text
Pictures and text can be copied into ExtendSim in color or black-and-white to use on model windows, Notebooks, hierarchical windows, or in the icon pane of a block’s structure window. Create a picture with a painting or drawing program and copy the picture to the Clipboard. Then paste the copied picture into an ExtendSim window with the Edit > Paste Picture com- mand.
☞ It doesn’t matter what the original file format for the text or graphic was (JPEG, TIFF, GIF, etc.) Once it has been copied into the Clipboard, ExtendSim treats it as a drawing object.
In the model and Notebook windows, ExtendSim will paste the text or graphic object wherever you last clicked on the window. Pictures and text pasted from another program into ExtendSim become a drawing object which can be resized and repositioned using the Draw Layer tool.
Pictures are treated like other drawing elements. For example, use the Draw Layer tool to drag a picture around the window and resize it however you want. Or use the Model menu com- mands to rotate or flip the picture, To delete a picture, select it with the Draw Layer tool and choose Edit > Clear or press the Backspace or Delete key. Pictures that are copied, like objects created with ExtendSim’s drawing tools, always go behind ExtendSim blocks and text.
☞ Pictures can be proportionately resized. To do this, hold down the Shift key as you reshape the picture. It will resize with all dimensions proportional to the original.
Tool tips
Tool tips can be turned on or off in the Edit > Options dialog. They help to quickly identify block information without having to open the block’s dialog.
• Resting the cursor above a block causes a small window to appear containing the block’s name, its local and global numbers, and (if Include additional block information is selected) the first sentence of the block’s online help.
• Placing the cursor over an input or output connector gives information about it, such as its name and the number of items that have exited or the block’s constraining rate.
• Tooltipsalsoexisttoidentifythevariablenameforblockdialogitems.Thiscanbehelpful when programming custom blocks and is discussed further in the Developer Reference.
Quick Tricks
Following are descriptions of some modeling tricks that may make your life easier. They were developed using the ExtendSim scripting functionality.
ExtendSim scripting functions allow you to build, run, and control models indirectly, create custom wizards to automate modeling tasks, and develop self-modifying models. For more information, see the Developer Reference.
How To

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